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| static void | serializeInt (std::vector< unsigned char > &buffer, int value) |
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| static void | serializeFloat (std::vector< unsigned char > &buffer, float value) |
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| static void | serializeBool (std::vector< unsigned char > &buffer, bool value) |
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| static void | serializeString (std::vector< unsigned char > &buffer, const std::string &str) |
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| static void | serializeVec2 (std::vector< unsigned char > &buffer, const glm::vec2 &vec) |
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| static void | serializeUInt64 (std::vector< unsigned char > &buffer, uint64_t value) |
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| static void | serializeUInt32 (std::vector< unsigned char > &buffer, uint32_t value) |
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| static void | serializeUInt8 (std::vector< unsigned char > &buffer, uint8_t value) |
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| static int | deserializeInt (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static float | deserializeFloat (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static bool | deserializeBool (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static std::string | deserializeString (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static glm::vec2 | deserializeVec2 (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static uint64_t | deserializeUInt64 (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static uint32_t | deserializeUInt32 (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static uint8_t | deserializeUInt8 (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static void | serializePosition (std::vector< unsigned char > &buffer, const Position *position) |
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| static Position | deserializePosition (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static void | serializeSize (std::vector< unsigned char > &buffer, const Size *size) |
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| static Size | deserializeSize (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static void | serializeVisibility (std::vector< unsigned char > &buffer, const Visibility *visibility) |
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| static Visibility | deserializeVisibility (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static void | serializeMoving (std::vector< unsigned char > &buffer, const Moving *moving) |
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| static Moving | deserializeMoving (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static void | serializeTextureComponent (std::vector< unsigned char > &buffer, const TextureComponent *texture) |
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| static TextureComponent | deserializeTextureComponent (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static void | serializePanning (std::vector< unsigned char > &buffer, const Panning *panning) |
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| static Panning | deserializePanning (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static void | serializeGrid (std::vector< unsigned char > &buffer, const Grid *grid) |
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| static Grid | deserializeGrid (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static void | serializeMarkerComponent (std::vector< unsigned char > &buffer, const MarkerComponent *marker_component) |
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| static MarkerComponent | deserializeMarkerComponent (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static void | serializeBoard (std::vector< unsigned char > &buffer, const Board *board) |
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| static Board | deserializeBoard (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static void | serializeGameTable (std::vector< unsigned char > &buffer, const GameTable *gameTable) |
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| static GameTable | deserializeGameTable (const std::vector< unsigned char > &buffer, size_t &offset) |
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| static void | serializeMarkerEntity (std::vector< unsigned char > &buffer, const flecs::entity entity, flecs::world &ecs) |
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| static flecs::entity | deserializeMarkerEntity (const std::vector< unsigned char > &buffer, size_t &offset, flecs::world &ecs) |
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| static void | serializeFogEntity (std::vector< unsigned char > &buffer, const flecs::entity entity, flecs::world &ecs) |
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| static flecs::entity | deserializeFogEntity (const std::vector< unsigned char > &buffer, size_t &offset, flecs::world &ecs) |
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| static void | serializeGameTableEntity (std::vector< unsigned char > &buffer, const flecs::entity entity, flecs::world &ecs) |
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| static flecs::entity | deserializeGameTableEntity (const std::vector< unsigned char > &buffer, size_t &offset, flecs::world &ecs) |
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| static void | serializeBoardEntity (std::vector< unsigned char > &buffer, const flecs::entity entity, flecs::world &ecs) |
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| static flecs::entity | deserializeBoardEntity (const std::vector< unsigned char > &buffer, size_t &offset, flecs::world &ecs) |
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Definition at line 10 of file Serializer.h.