RunicVTT Open Source Virtual Tabletop for TTRPG using P2P
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MarkerComponent Struct Reference

#include <Components.h>

Collaboration diagram for MarkerComponent:

Public Attributes

std::string ownerUniqueId
 
std::string ownerPeerUsername
 
bool allowAllPlayersMove = false
 
bool locked = false
 

Detailed Description

Definition at line 79 of file Components.h.

Member Data Documentation

◆ allowAllPlayersMove

bool MarkerComponent::allowAllPlayersMove = false

Definition at line 83 of file Components.h.

◆ locked

bool MarkerComponent::locked = false

Definition at line 84 of file Components.h.

◆ ownerPeerUsername

std::string MarkerComponent::ownerPeerUsername

Definition at line 82 of file Components.h.

◆ ownerUniqueId

std::string MarkerComponent::ownerUniqueId

Definition at line 81 of file Components.h.


The documentation for this struct was generated from the following file: