RunicVTT Open Source Virtual Tabletop for TTRPG using P2P
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ShaderProgramSource Struct Reference

#include <Shader.h>

Collaboration diagram for ShaderProgramSource:

Public Attributes

std::string VertexSource
 
std::string FragmentSource
 

Detailed Description

Definition at line 9 of file Shader.h.

Member Data Documentation

◆ FragmentSource

std::string ShaderProgramSource::FragmentSource

Definition at line 12 of file Shader.h.

◆ VertexSource

std::string ShaderProgramSource::VertexSource

Definition at line 11 of file Shader.h.


The documentation for this struct was generated from the following file: