RunicVTT Open Source Virtual Tabletop for TTRPG using P2P
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MapFBO Struct Reference

#include <ApplicationHandler.h>

Collaboration diagram for MapFBO:

Public Member Functions

 MapFBO ()
 

Public Attributes

GLuint fboID
 
GLuint textureID
 
GLuint rboID
 
int width
 
int height
 

Detailed Description

Definition at line 38 of file ApplicationHandler.h.

Constructor & Destructor Documentation

◆ MapFBO()

MapFBO::MapFBO ( )
inline

Definition at line 46 of file ApplicationHandler.h.

47 {
48 this->fboID = 0;
49 this->textureID = 0;
50 this->rboID = 0;
51 this->width = 0;
52 this->height = 0;
53 }
GLuint textureID

Member Data Documentation

◆ fboID

GLuint MapFBO::fboID

Definition at line 40 of file ApplicationHandler.h.

◆ height

int MapFBO::height

Definition at line 44 of file ApplicationHandler.h.

◆ rboID

GLuint MapFBO::rboID

Definition at line 42 of file ApplicationHandler.h.

◆ textureID

GLuint MapFBO::textureID

Definition at line 41 of file ApplicationHandler.h.

◆ width

int MapFBO::width

Definition at line 43 of file ApplicationHandler.h.


The documentation for this struct was generated from the following file: