RunicVTT Open Source Virtual Tabletop for TTRPG using P2P
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VertexBuffer.h
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1#pragma once
2
4{
5public:
6 VertexBuffer(const void* data, unsigned int size);
8
9 void Bind() const;
10 void Unbind() const;
11
12private:
13 unsigned int m_RendererID;
14};
void Bind() const
unsigned int m_RendererID
void Unbind() const
VertexBuffer(const void *data, unsigned int size)