RunicVTT Open Source Virtual Tabletop for TTRPG using P2P
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DebugToggle Struct Reference

#include <DebugConsole.h>

Collaboration diagram for DebugToggle:

Public Attributes

std::string label
 
bool * flagPtr = nullptr
 
std::function< void(bool enabled)> onChanged
 
std::function< void()> onTick
 

Detailed Description

Definition at line 10 of file DebugConsole.h.

Member Data Documentation

◆ flagPtr

bool* DebugToggle::flagPtr = nullptr

Definition at line 13 of file DebugConsole.h.

◆ label

std::string DebugToggle::label

Definition at line 12 of file DebugConsole.h.

◆ onChanged

std::function<void(bool enabled)> DebugToggle::onChanged

Definition at line 14 of file DebugConsole.h.

◆ onTick

std::function<void()> DebugToggle::onTick

Definition at line 15 of file DebugConsole.h.


The documentation for this struct was generated from the following file: