RunicVTT Open Source Virtual Tabletop for TTRPG using P2P
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SignalingClient.cpp File Reference
#include "SignalingClient.h"
#include <rtc/rtc.hpp>
#include <iostream>
#include <nlohmann/json.hpp>
#include "NetworkManager.h"
#include "NetworkUtilities.h"
#include "Message.h"
Include dependency graph for SignalingClient.cpp:

Go to the source code of this file.

Typedefs

using json = nlohmann::json
 
using Clock = std::chrono::steady_clock
 

Typedef Documentation

◆ Clock

using Clock = std::chrono::steady_clock

Definition at line 10 of file SignalingClient.cpp.

◆ json

using json = nlohmann::json

Definition at line 9 of file SignalingClient.cpp.