RunicVTT Open Source Virtual Tabletop for TTRPG using P2P
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ApplicationHandler Member List

This is the complete list of members for ApplicationHandler, including all inherited members.

ApplicationHandler(GLFWwindow *window, std::shared_ptr< DirectoryWindow > map_directory, std::shared_ptr< DirectoryWindow > marker_directory)ApplicationHandler
CreateMapFBO(int width, int height)ApplicationHandlerprivate
current_fbo_mouse_posApplicationHandlerprivate
current_map_relative_mouse_posApplicationHandlerprivate
DeleteMapFBO()ApplicationHandlerprivate
DrawDebugCircle(ImVec2 coords, bool is_relative_to_window, ImU32 color, float radius=10.0f)ApplicationHandlerinlineprivate
ecsApplicationHandlerprivate
g_dockspace_initializedApplicationHandlerprivate
g_draw_debug_circleApplicationHandlerprivate
game_table_managerApplicationHandlerprivate
GetMousePosInItem(ImVec2 &out_item_size, ImVec2 &item_screen_pos)ApplicationHandlerprivate
map_directoryApplicationHandlerprivate
map_fboApplicationHandlerprivate
marker_directoryApplicationHandlerprivate
note_editor_uiApplicationHandlerprivate
notes_managerApplicationHandlerprivate
pushStatusToast(const std::string &msg, ImGuiToaster::Level lvl, float durationSec=5.0f)ApplicationHandlerinline
renderActiveGametable()ApplicationHandlerprivate
renderDockSpace()ApplicationHandlerprivate
renderMainMenuBar()ApplicationHandlerprivate
renderMapFBO(VertexArray &va, IndexBuffer &ib, Shader &shader, Shader &grid_shader, Renderer &renderer)ApplicationHandlerprivate
ResizeMapFBO(int newWidth, int newHeight)ApplicationHandlerprivate
run()ApplicationHandler
TickAutoSave()ApplicationHandlerprivate
toaster_ApplicationHandlerprivate
windowApplicationHandlerprivate
~ApplicationHandler()ApplicationHandler